[thelist] Flash and 3d Animation

Dan McCullough dan.mccullough at gmail.com
Tue Mar 14 13:47:18 CST 2006


Thanks for the reply that was very useful information, exactly what I
was looking for.

On 3/14/06, John Dowdell <jdowdell at adobe.com> wrote:
> Dan McCullough wrote:
> > I have a project that will need to show some apparel slowly spinning,
> > similar to the Adidas Gigaride
> > (http://www.adidas.com/campaigns/whatsnext/content/microsites/gigaride/gigaride.asp?strCountry_adidascom=us&deeplink=)
> > does with the 360 spin. I am wondering if they have a physical shoe
> > and shoot it a certain way and then add those into Flash, or if they
> > shoot the shoe and then put the frames into like RayDream and import
> > the 360 asset into Flash. Any thoughts? Any experience?
>
> I don't know about the shoe, but I'm pretty sure all the little rhinos
> are modeled.... ;-)
>
> For "where was the rotation handled?" then I don't know the project, but
> I'd expect most such implementations to just import the image series and
> sequence them in the interactive authoring environment. A 3D tool could
> be useful for generating the images, but it would be rare to use the 3D
> tool for sequencing as well.
>
> jd
>
>
>
>
> --
> John Dowdell . Adobe Developer Support . San Francisco CA USA
> Weblog: http://weblogs.macromedia.com/jd
> Aggregator: http://weblogs.macromedia.com/mxna
> Technotes: http://www.macromedia.com/support/
> Spam killed my private email -- public record is best, thanks.
> --
>
> * * Please support the community that supports you.  * *
> http://evolt.org/help_support_evolt/
>
> For unsubscribe and other options, including the Tip Harvester
> and archives of thelist go to: http://lists.evolt.org
> Workers of the Web, evolt !
>



More information about the thelist mailing list