[Javascript] Order of script-processing
SkyScanner
skyscanner at eircom.net
Mon Sep 26 13:16:57 CDT 2005
MessageThe setTimeout argument is actually in milliseconds, not seconds. It works in the right order only if I use 2 timers - one of the querks of JS! The image-hide runs after the slow routine, no matter how long it takes.
Tim in Ireland
----- Original Message -----
From: Glenn E. Lanier, II
To: '[JavaScript List]'
Sent: Monday, September 26, 2005 2:51 PM
Subject: RE: [Javascript] Order of script-processing
I read your flow as three separate routines:
show()
SetTimer(slow(),5); // Start in 5 seconds.
SetTimer(hide(),10); // Start in 10 seconds.
What I am suggesting is only one timer:
show()
SetTimer(slow(), 5);
slow()
{
.....
hide();
}
That way, if slow takes 30 seconds, then the image isn't hidden early.
--G
-----Original Message-----
From: javascript-bounces at LaTech.edu [mailto:javascript-bounces at LaTech.edu] On Behalf Of SkyScanner
Sent: Monday, September 26, 2005 8:44 AM
To: [JavaScript List]
Subject: Re: [Javascript] Order of script-processing
Huh? That's exactly what I did do... show:slow:hide
Tim in Ireland.
----- Original Message -----
From: Glenn E. Lanier, II
To: '[JavaScript List]'
Sent: Monday, September 26, 2005 1:52 PM
Subject: RE: [Javascript] Order of script-processing
showGif('icon_5');
setTimeout("slowRoutine()",10);
setTimeout("hideGif('icon_5')",10);
[GEL>] Why don't you move hideGif() to the end of slowRoutine? That way, if it takes more time on a slower machine, your image isn't hidden early.
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