Ok, thanks to everybody that responded. I've got my elapsed time clock working, and I have almost everything else sorted out too. At this point, the animation intermittently displays a movie clip in a random location on the stage. That works fine. What I'd like to be able to do is have the stage be dynamically resizable by the user. Right now, I'm using a 640x480 stage, which is ok, but looks silly when displayed in a fullscreened browser on a 1280x1024 monitor. I'd like the stage to dynamically expand to fit the browser window (even after the movie loads). Can this be done? I dug through the tutorials on FlashKit, but didn't see an answer... Thanks! -Pete On Feb 4, 2004, at 4:06 PM, joe wrote: > Hi Peter > > You could use the Date object: When the movie loads, create a new > Date() object and use it to grab the current time <my_date.getTime()> > and then make a global function which grabs the current time each time > it's called and updates your clock display by comparing the start time > to the current time. You can call your function every second using > setInterval(function, 1000) where 1000 is one second. > > Hope this helps :) > > joe > > > Peter Loron wrote: > >> Ok, sounds easy enough in concept. Any pointers on how to implement >> the clock part? Some text in the movie that I programmatically >> update? >> >> Thanks! >> >> -Pete >> >> Rob Smith wrote: >> >>> I've got an easier solution Pete >>> >>> Frame one: Start clock >>> Frame two and on: Flash Movie >>> LastFrame: goto and play (2) >>> >>> Rob >> > > > > -- > * * Please support the community that supports you. * * > http://evolt.org/help_support_evolt/ > > For unsubscribe and other options, including the Tip Harvester and > archives of thelist go to: http://lists.evolt.org Workers of the Web, > evolt !